Often working from doodle-like sketches, Scheibitz carefully maps out his compositions to create an order in space that seems both mechanical and biotic. Funny Game I is less an abstraction than an inkling of an abstraction in the making: thin washes create a dreamy sense of movement, a noncommittal translucent ground that evades concrete form. Exposing the process of artistic invention, he offers the viewer only fragmented suggestions, in which logical patterns or an insinuated subject might appear.